I am Cameron Ramsay, a Computer Science undergraduate at the University of Cambridge. Please find my CV below
Education
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2016 -
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Gonville and Caius College, Cambridge University
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BA Computer Science
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Second Year - First (81%)
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Modules include:
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Artificial Intelligence, Compiler Construction, Complexity Theory, Computation Theory, Computer Architecture, Computer Networking, Concurrent and Distributed Systems, Data Science, Formal Models of Language, Further Interaction Design, Further Java, Graphics
(OpenGL), Logic and Proof, Programming in C, Prolog, Security, Semantics of Programming Languages, and Unix Tools.
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First Year - 2.I (66%)
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Modules include:
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Algorithms, Databases, Digital Electronics, Discrete Mathematics, Foundations of Computer Science (ML), Graphics, Interaction Design, Machine Learning and Real-World Data, Object Oriented Programming (Java), Operating Systems, and Software Engineering.
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| 2009 - 16 |
Kings Priory School, Tynemouth NE30 4RF |
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A Levels |
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| Mathematics |
A* |
Further Mathematics |
A* |
| Computing |
A* |
Physics |
A* |
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AS Levels |
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5 at A |
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GCSEs |
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11; 1 at A* with distinction, 8 at A*, 1 at A and 1 at B |
Programming Skills
| Proficient |
Haskell, Java, Python, Standard ML |
| Familiar |
C/C++, Prolog, SQL, HTML/CSS |
I learn quickly and I am keen to experience new programming languages
Programming Projects
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Jan - Mar 18
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Second Year Group Project
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As a team we worked with our client, a visually impaired member of the public, to create a system which allowed him to use an exercise bike without assistance. The product used a raspberry pi and computer vision to read the bike's display before speaking useful information to the user. A more thorough description of the project can be found here, as well as the project's GitHub.
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Jan - Mar 16
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News Aggregator
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Commissioned by the sixth form's economics department and written in C++. This used cluster analysis to identify topics and group news articles based on these topics before outputting them to a web interface.
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June 15
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Genetic Algorithm Project
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Written in C++, using genetic programming to evolve a program which played a version of the computer game Snake which I had previously written. By automatically generating a population of programs, repeatedly evaluating their fitness and combining the
strongest, I produced programs able to play the game in a way that was reasonably competent.
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Positions of Responsibility
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2018 -
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Cambridge University Hillwalking Club Webmaster
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I am co-webmaster of the Cambridge University Hillwalking Club, this role involves maintaining the current website, implemented in Drupal. My co-webmaster and I are currently in the process of creating a new, more modern website for the club.
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2015 - 2016
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School's STEM Club
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I co-ran the school's STEM club where I taught younger pupils problem solving and computer programming using Python. Teaching others programming helped me better explain programming concepts, something that has especially helped when programming as part
of a team.
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2014 - 2016
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Lifeguard Captain
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I am a member of the North Sea Volunteer Lifeguards, where I was lifeguard captain. This involved the organisation of all training. As well as this I was a lead teacher, training younger members of the club. This has taught me how to organise groups of people and myself.
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2012 - 2016
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Scout Young Leader
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Helped run weekly scout activities and was involved in the organisation and execution of camps. This has improved my ability to plan and meet goals, as well as the flexibility to change these plans when unforeseen situations arise.
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Second Year Group Project
Some stuff about the project
Gravity Game
A simple game using a gravity simulator, to create a new mass click and drag the mouse. At some point when I have more time I will upload the other levels I have made and string them together into a single
game.
News Aggregator
Commissioned by the sixth form's economics department and written in C++. This used cluster analysis to identify topics and group news articles based on these topics before outputting them to a web interface.
Genetic Algorithm Project
Written in C++, using genetic programming to evolve a program which played a version of the computer game Snake which I had previously written. By automatically generating a population of programs, repeatedly
evaluating their fitness and combining the strongest, I produced programs able to play the game in a way that was reasonably competent.